So here we go! Introductions are done with and it’s time to
sink or swim. Or at least tread water for the time being, because the
introductory business isn’t quite
over with. You see, in drafting up what will hopefully become some of my
subsequent entries, I found myself referring again and again to the criteria
that I use to break down stories, rules of thumb that required long digressions
to properly explain. I don’t much want to do that in every post, so I’m going
to try and get some of the exposition out of the way now, as it were. And
because everything is better with pirates, I’m going to do it by looking at
Disney’s Pirates of the Caribbean: The
Curse of the Black Pearl, the first and best film of the franchise, which
premiered 10 years ago today.
Feel old yet?
Now, if any of you are rolling your eyes at my movie choice,
saying that the Pirates movies are
just mindless blockbusters that have no business being used as examples of
filmmaking done right, you’d best stop reading now. Not because I have any
great love for the Pirates series – although I do – but because if there is one thing I have absolutely no intention
of doing in this blog, it’s taking movies at face value. Good movies can have
bad reputations, and even bad movies can do at least some things well. And let
me tell you, beneath all the (supposed) corporate stink and (very real) Johnny Deppitude of these films
lies some very solid and intelligent storytelling. What I’m going to do today
is break down that storytelling, at least in the context of the first film, and
look at why it works so well. Any elements of theory that I come across will be
marked and subsequently handled by my good friend – and master of expository
dialogue – Mr. Joshamee Gibbs.
He keeps the information in his mutton chops. |
Savvy?
Good.
Now let’s go catch that horizon.
Today’s our first day, so we’ll start with an easy concept:
Protagonists. Who can tell me which character is the hero of Black Pearl? Anyone? Anyone? Bueller?
If you said Captain Jack
Sparrow, give yourself a pat on the back. If you said Will Turner, on the other
hand, go ahead and take a gift basket, because that’s the correct answer. Yes,
Jack is easily the most entertaining character, and he does get his turn as the
protagonist eventually, but for now, it’s dear William who undergoes the
biggest change, venturing into the unknown á la the circular journey model*.
Jack, meanwhile, is more like the Obi-Wan of the story: he was involved in past
events, and conveniently arrives just in time to guide the hero to where he’s
headed, but he’s a bit too familiar with all the strange goings-on for the
audience to really relate to him. (That’s just the first film, of course. If
we’re looking at the original trilogy as a whole, he fits the Han Solo mold to
a T.)
No fear have ye of narrative theory, says you. Properly warned ye be, says I. |
Mr. Gibbs Says: Many years ago, there lived a comparative
mythologist who went by th’ name o’ Joseph Campbell. Stories were his greatest
love, and he dedicated years t’ compiling all the various cultural mythos of
mankind’s history. In studyin’ these myths, which came from all the farthest
corners o’ the earth, he noticed somethin’ strange. No matter when or where these
tales be from, they be naught more than variations on a singular theme: man’s
journey to the darkest, foulest depths o’ the unknown, and back again. Some
call it th’ Hero’s Journey, others, th’ Monomyth. And while ye’d be wrong to
assume that all stories must follow its pattern exactly, it be an absolute
truth that th’ more satisfyin’ of ‘em tend follow that self-same circular
pattern. What be the steps? Aye, there be no end to the variations, but I be
partial to Mr. Dan Harmon’s version, which is as such: First we meet our character, well-adjusted and at peace
in his natural environs. But sure as you’re born, it won’t be but a moment
before a change in the wind comes along. He wants something, you see, wants it desperate-like, even if he can’t
say exactly what it is. By and by he sets
out, into a world about which he knows nothing, always searching, always
being tested, stripped down to the
strongest, most bare version of hisself. And then, one day, he finds it. His treasure, his goddess,
what have ye. It may not be what he thought he wanted, but by gum, it be what
he needs. Bein’ as such, he takes it,
only t’ find that this new world won’t be givin’ it up without a fight. So fight he does, and wins, too, though
the cost be great. And when all be said and done, he returns home a changed
man… ‘acourse, more often than not, he brings a slice o’ the new world back
with ‘im.
As you can see, that story is vague enough to fit just about
any mold, especially when you factor out my colleague’s tendency to
hyperbolize. It doesn’t so much fit Jack or Elizabeth, though, at least not in
this film. They’re both round and well-built characters, but they stay mostly
static, something that, contrary to certain assumptions, is perfectly fine*.
It’s in Will, therefore, that we ultimately find our match.
Mr. Gibbs Says: A round character be different from a flat
one in that there be a complexity to their motives and personality. A static
character be different from a dynamic one in that their motives and
personality, complex or no, remain unchanged at film’s end. Ye can be one,
t’other, or both… it don’t much matter which.
When we meet Will Turner, he’s living a simple life in Port
Royal. He’s a blacksmith’s apprentice, and also an orphan, because of course he
is. He secretly loves the governor’s daughter, and – this is the important bit
– he really, really hates pirates.
Like, so much, you guys. Just pure
hate for pirates. To the point where he calls Jack an ‘it.’ Watch the scene
where he tells Elizabeth he has pirate blood. You’d think he’s telling her he
has AIDS. Pirate AIDS. PAIDS. It’s bad, is what I’m saying.
So that’s where Will begins. It’s only natural, then, that
in order to save the woman he loves, Will is forced to become what he hates. He
learns that his father was a pirate, meaning his lost heritage is also the sole
cause of all his troubles. He joins forces with Jack Sparrow, a pirate. He steals
a ship, something that pirates do. And make no mistake: the film doesn’t do
this simply for the sake of irony. Will is made to hate pirates because, in the
context of the film, that hatred proves to be what is holding him back. That is his gauntlet. Those are the trials he has to face.
Rescuing Elizabeth is his goal, but in reality, it turns out to be the easy
bit. His 'treasure,' narratively speaking, is the pirate side of himself, through which he can break free from the landlubber identity that, in retrospect, was clearly stifling him. Indeed, our real feeling of satisfaction comes when Will finally admits, both to
Barbossa and himself, that yes, his father was Bootstrap Bill Turner, yes, his
blood can break the curse, and yes, the pirates need him alive, so would they
kindly set Jack and Elizabeth free before he blows his own head off. By the
film's end, he’s prepared to risk his own neck yet again to save Jack from the
noose, because he now knows that it’s possible to be both a pirate and a good
man.
That’s another concept at work, and one that I’ve arrived at
without Mr. Gibbs’ help: Character development that is thematically unified
with the plot of the film. Will’s emotional journey, from pirate racist to
actual quasi-pirate, is tailor-made to suit the trials he must undergo. No,
there’s nothing particularly innovative in the way Black Pearl handles it, but I never said the movie was groundbreaking, just competent (and also, a lot
of fun). These aren’t things that only great movies do; they’re things that
only bad movies tend to forget.
Something else worth mentioning about the cyclical journey
is the fact that it should, ideally, be cyclical. Our protagonist has changed,
and in most cases, they take that change with them into their old life. It’s
what gives us a sense of closure, that the film has truly reached its end. Things
may never be the same – and probably won’t be, if the story is halfway decent –
but we’re safe in feeling that the hero’s work is done, at least for a time. I
don’t want to say that Black Pearl
‘gets this right,’ because that implies that any other ending is ‘wrong,’ and
that simply isn’t true. What I will say is that I was far more satisfied at the
end of Black Pearl, seeing Elizabeth
and Will back at Port Royal, than I was during their final goodbyes, after they
had become Pirate King and Pirate Grim Reaper, respectively. (Spoilers.) True,
some characters have greatness thrust upon them and are destined to hold on to
it for the rest of their lives – Luke Skywalker, for instance – but plenty of
others are happy to set their greatness aside once it is no longer needed. Will
and Elizabeth always struck me as the latter type, but for the sake of time, their
fate beyond Black Pearl will have to
be a topic for another day, and another blogpost.
There’s been a lot of talk thus far about characters, and
the roles they play in a story, but we haven’t yet said much about the stories
that those characters play roles in. So… what is a story? Easy! We don’t even
need Mr. Gibbs for this one. A story is a sequence of events. And technically,
that answer is true, but there’s more to it than that. A good story is a sequence of related
events, a cause and effect chain that logically moves from one scene into the
next*. A capable audience can make inferences when they have to, and it’s
always nice to respect your viewers’ intelligence, something the Pirates films do often, but there’s a
limit to how much legwork you can burden a filmgoer with before they decide
that you’re just bad at storytelling. Flow is key.
Mr. Gibbs Says: Perchance
in yer travels ye’ve come across a pair o’ gents by the name o’ Trey Parker and
Matt Stone. I reckon they’ve got their fair share of experience, tellin’
stories for nigh on twenty years now. As be the case when ye do something for a
length of time, these two developed a kind of system for to be checkin’ their
work against. Accordin’ to them, a story at its most concise can be linked
together, plot point to plot point, by a mere two words: ‘therefore,’ and
‘but.’ Cause, effect, and conflict, that be what it all boils down to. The
farther ye stray from these two words, venturing into the territory of ‘ands’
or ‘thens,’ the more vexed and disjointed your story becomes, and the bigger
danger it be in. For y’see, a story needs momentum t’ survive, sure as a pirate
needs rum, or sea turtles need… whatever sea turtles need. Leafy greens, I s’pose.
Say what you will about the Pirates films, friend, but darn it all, have they got some good
flow going. With a decent chart and some patience, you could likely map all
four of them out, cause and effect, start to finish. It wouldn’t be easy – On Stranger Tides is the only one that can be described as strictly
linear – but really, could you imagine how boring movies would be if flow and
linearity had to go together all the
time? Simplicity is never bad, let me be clear about that right now, but in
skilled hands, it’s hardly the only option.
The films also gain bonus points for being intensely
character driven: far be it from these sea dogs to blindly stumble from
setpiece to setpiece. Each one has a single, underlying motive that drives their
every decision; keep all those motives in mind and the endless double-crossings
become a lot easier to grasp. At times the interactions seem almost chess-like…
again, when you can follow them.
Perhaps an example is in order. In my experience, flow is most
easily picked up on when going in reverse. Simply choose an event and trace its
cause and effect chain backwards. If you arrive back at the beginning of the
film, or at least the first 20 minutes, you’re in good shape. In franchises,
some occurrences have origins that go even further back. (Fun fact: Jar-Jar is
responsible for the destruction of Alderaan. Search your feelings; you always
knew it to be true.)
With Black Pearl, the
process is fairly easy, even if we start quite late in the movie, but since I
can hear your increasing boredom from here, I’ll go with the short version and
just look at the first act*.
Mr. Gibbs Says: There be no hard and fast rule when it comes
to act-breakin’ a story. It’s a subjective process, and should you and I test
it out on anythin’ more than the most formulaic of plots, it would be a
veritable fool’s wager to say that our results wouldn’t be at least a mite
different. Me? I side with Film Crit Hulk in sayin’ that an act break happens
every time yer character makes a choice that there be no comin’ back from.
A-course, I also see no practical use in act-breakin’ most films, so make of that what ye will. Still, it’s a
good concept to be aware of.
To find our first act, we look for the first thing Will does
with irreversible consequences. That would be freeing Jack from jail, since it’s
at that moment that he officially allies himself with a pirate and thus, becomes
one himself. And why does Will free
Jack from jail?
Hold on tight, mates. There be squalls ahead.
Will frees Jack from jail à
because he needs Jack’s piratey experience à
because he’s going to Isla de Muerta à
because Elizabeth will be there à
because she’s been taken by the cursed pirates à
because they think they need her blood à
because they think she is Bootstrap’s daughter à
because she lied about her last name à
because she thought they would let her go if they didn’t know she was the
governor’s daughter. BUT they
actually took her à
because Pintel and Ragetti saw that she had the Aztec Gold à because the pirates
were in Port Royal looking for it à
because it called out to them after Elizabeth fell into the water while wearing
it à because she fainted à because Commodore
Norrington proposed and she didn’t want to marry him.
See that? I know, I split it into more pieces than I really
needed to, but the fact remains that the entire first act is set in motion by a
single character beat*. That’s good storytelling. I should point out that
Elizabeth is only wearing the medallion on that particular day because she had
a dream about it the night before, but as a general rule, something has to break the characters’ initial routine, and a dream
is pretty unobtrusive as far as instigating events go.
Mr. Gibbs Says: The cap’n is a bit generous when it comes to
deciding what constitutes an actual “story beat.” T’ say it in broader terms, a
beat would constitute any significant change in the shape that the story’s been
takin’. That said, authorities on the topic tend to be a touch more
conservative in how many real beats they feel a story be allowed.
The second and third movies in the original trilogy share their
sense of flow with the first, which on paper, is a big thing they have going
for them. However, it also leads to one of the duology’s biggest problems:
Bloat. Terrible, awful, no good, very bad, utterly inescapable bloat. I have a
hobby of doing mental rewrites on scripts that I consider flawed (a hobby that
you’ll hopefully see more of if this blog takes off), and At World’s End is easily the biggest challenge I’ve come across so
far. No matter how chaotic things appear, every event in the film – and I mean every event – is the direct result of
something that came before. You have to respect that level of intricacy, but the
result is that you can’t just pinch out a boring or obtuse sequence and stitch
the edges together, like the fun but unnecessary Pelegostos in Dead Man’s Chest. Writing out a scene in
World’s End means playing catch-up on
that plot thread for the rest of the movie, and more often than not, you’d need
to make changes going backwards as well. Outside of a page one rewrite, World’s End is really as efficiently
told as it can be, given the circumstances. I’d love to explore that claim
further, or even refute it, but that will have to wait until later. For now,
suffice it to say that there’s a definite lesson to be learned from this third Pirates film. Mr. Gibbs?
Mr. Gibbs Says: Good plot flow can elevate a yarn, that much
be true, but it be dreadful bad luck to indulge in too much of a good thing.
Thankee, sir.
And there you have it! My (embarrassingly cursory) analysis of what I consider to be one of the all-time great summer blockbusters, and with it, a good starter kit of tools for screenplay dissection. Of course, I would be remiss if I didn’t remind you all that there are plentiful exceptions to every rule when it comes to filmmaking. The work of Quentin Tarantino, for example, is fantastic, but much of it would fail all of my tests spectacularly. So, you know, grain of salt and all that. Keep the concepts in mind, but don’t to get too vexed over whether or not something follows the rules exactly… they’re more like guidelines anyway.
And there you have it! My (embarrassingly cursory) analysis of what I consider to be one of the all-time great summer blockbusters, and with it, a good starter kit of tools for screenplay dissection. Of course, I would be remiss if I didn’t remind you all that there are plentiful exceptions to every rule when it comes to filmmaking. The work of Quentin Tarantino, for example, is fantastic, but much of it would fail all of my tests spectacularly. So, you know, grain of salt and all that. Keep the concepts in mind, but don’t to get too vexed over whether or not something follows the rules exactly… they’re more like guidelines anyway.
I know this probably hasn’t been fun – certainly less fun
than watching the film itself would have been – but I hope it was tolerable.
Like I said in the beginning, getting all of the theory out of the way at once
allows for more interesting talk going forward. If nothing else, I hope it gave
you something to think about, and I hope most of all that you’ll be back next
week, when I finally start the good stuff. Because it be too late to alter
course now, mateys. And dead men… tell no tales.
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